Wooo, rough animations! I haven't done run cycles in class yet, but I wanted to flesh out the running styles of my three characters. I started out in Toonboom Harmony so I could use the onion-skin to try to make the roughs match up at least a little, thus making the refinement process easier on myself.
I started with Sam, and tried to really get those legs going for the impression of his speed.
Nest, I worked on Bluebell. For her, I went for a smoother yet heavier look, as she's larger and because speed isn't her top attribute.
Finally, I did Caleb hopping. I really ought to have attempted a flight cycle, but i feel that I don't have the time to get that done by Tuesday.